RenderMan Shelf
RenderMan for Houdini provides its own shelf with shortcuts for many of the most basic and useful features.
Button | Description |
---|---|
![]() | Start an IPR render session |
![]() | Stop an IPR render session |
![]() | Open the Image Tool, 'It' |
![]() | Create RenderMan ROP along with a PxrPathTracer Integrator and a path to /cam1 (camera not automatically created) |
![]() | Create RenderMan Stylized Looks ROP adding in Stylized Looks AOVs & Display Filters - if an OBJ with a PxrSurface is selected it will also assign a PxrStylizedControl. |
![]() | Add Parameters to selected OBJ, useful for quickly adding valid RenderMan parameters |
Button | Description |
---|---|
![]() | Make selected objects a holdout object |
![]() | Create a PxrSurface VOP and assign it to the OBJ |
![]() | Create a LamaSurface and assign it to the OBJ |
Button | Description |
---|---|
![]() | Create a PxrRectLight OBJ |
![]() | Create a PxrDiskLight OBJ |
![]() | Create a PxrSphereLight OBJ |
![]() | Create a PxrCylinderLight OBJ |
![]() | Create a PxrMeshLight OBJ for the selected OBJ |
![]() | Create Volume Light setup for the selected Volume OBJ |
![]() | Create a PxrDomeLight OBJ |
![]() | Create a PxrPortalLight OBJ |
![]() | Create a PxrEnvDayLight OBJ |
![]() | Create a PxrDistantLight OBJ |
![]() | Create a PxrAOVLight OBJ |