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Instance Attributes

Instance Attributes

Common

Name

Type

Default

Description

Name

Type

Default

Description

bake:activeudims

string

empty

Active udims for Integrator baking of texture atlases. Lists and ranges of udims can be provided in the string, for example: Attribute "bake" "string activeudims" "1001,1003,1005-1006". The default is "" which means all udims get baked.

bake:udimresolutions

string

empty

Udim texure resolutions for Integrator baking of texture atlases. Lists and ranges of udims can be provided in the string, for example: Attribute "bake" "string udimresolutions" "1001 512 512 1002,1003 64 32 1005-1006 16 16" If the string is empty (the default) then the Display Format resolution will be used.

grouping:id

int

0

Grouping id used for raytrace disambiguation purposes. Value range: 0 to 15.

grouping:membership

string

empty

Grouping membership used for linking.

identifier:id

int

0

Lower 32 bits of 64 bit object id.

identifier:id2

int

0

Upper 32 bits of 64 bit object id.

identifier:lpegroup

string

empty

Grouping membership used for light path expressions.

identifier:name

string

empty

Object instance name.

stats:identifier

string

empty

Identifier string used by the stats system when referring to this instance.

Shading

Name

Type

Default

Description

Name

Type

Default

Description

curves:widthaffectscurvature

int

1

Indicates whether curve width should be used when computing curve curvature. If turned off, only the curvature along the curve spline will be calculated.

lightfilter:subset

string

empty

Active light filter groups in lighting.

lighting:excludesubset

string

empty

Exclude light groups from lighting.

lighting:mute

int

0

Mutes light emission.

lighting:subset

string

empty

Light groups active in lighting.

Ri:Matte

int

0

Indicates matte object.

Ri:ReverseOrientation

int

0

Flip shading normals.

Ri:Sides

int

2

Geometry can be one or two sided.

shade:indexofrefraction

float

-1

Override material IOR for nested dielectrics.

shade:minsamples

int

1

Min Pixel Samples. For fine-tuning adaptive sampling.

shade:relativepixelvariance

float

1

PixelVariance multiplier for camera visible objects. For fine-tuning adaptive sampling.

trace:holdout

int

0

Indicates holdout object.

trace:intersectpriority

int

0

Raytrace intersection priority for nested dielectrics. Value range: 0 to 31.

trace:maxdiffusedepth

int

1

Maximum diffuse light bounces.

trace:maxspeculardepth

int

2

Maximum specular light bounces.

trace:reflectexcludesubset

string

empty

Exclude object groups from relections.

trace:reflectsubset

string

empty

Object groups visible to reflections.

trace:shadowexcludesubset

string

empty

Exclude object groups from casting shadows.

trace:shadowsubset

string

empty

Object groups active in shadows.

trace:transmitexcludesubset

string

empty

Exclude object groups from refractions.

trace:transmitsubset

string

empty

Object groups visible to refractions.

visibility:camera

int

1

Indicates if object is visible to camera rays.

visibility:indirect

int

1

Indicates if object is visible to indirect (reflection and refraction) rays.

visibility:transmission

int

1

Indicates if object is visible to shadow rays.

 

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