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Solaris Limitations

Solaris Limitations

Known Limitations

Lighting

  • Light filters are currently not supported

  • Mesh lights currently do not function as expected

  • Light filter linking is not available

  • PxrEnvDayLight and PxrAovLight are not supported

  • Custom light plugins are not supported 

  • Portal lights are not supported

  • We do not support the light handle operation to match the normal or shading attributes of a surface

Interactive Rendering

  • Interactive de-noising is not available

Geometry

  • NURBS and Implicits not supported

  • Nested Instances are pre-expanded

Shading

  • txmake must be run manually on textures

  • The dynamic array node is not expected to work in Solaris for the initial release

Expansion and plugins

  • Only the built-in Integrators are supported

  • Only the built-in Camera Projection plugins are supported

  • Only the built-in Display and Sample filters are supported



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