RenderMan for Houdini 23.2
Welcome to RenderMan for Houdini 23.2!
This release of RenderMan for Houdini 23 (RfH), includes a number of new features and bug fixes that address feedback.
This release updates the required version of Houdini for 17.5 and 18.0
Rendering with RenderMan will not operate on Houdini Apprentice editions, see Side FX's website for options that allow Third Party Rendering
Houdini Indie is only compatible with 17.5, you must be using at least version 17.5.210 or higher
Fixes
A bug that caused the denoise channels to always be emitted when using the OpenEXR display driver has been fixed
Fixed bug where velocity was not read correctly from points
Fixed bug for soloing float outputs and allow soloing normal outputs
Miscellaneous Changes
Added global trace depth parameters to the ROP node
Allow non-uniform scaling of disk lights
Improved PxrOSL hints
Dynamic array nodes can create int arrays in H18.0. In H17.X, the shader network will show a type mismatch error but the render will still work
Known Issues
Display edits cannot changed from the image tool to mplay
Cross-frame denoising pdg support
Phantom objects are removed from all rays, not just camera rays
Applying undo of deleted nodes or collapsing to subnet may not work as expected
Rewiring subnet indirect inputs
Known Limitations
Rendering with Mantra lights or VOPs not possible
Bypassing shader nodes
Auto camera creation for IPR
RenderMan clipping planes