Tutorials in Maya
Here you will find a growing list of documentation tutorials for simple tasks and workflows.
Please visit the community site for complex solutions and examples made by Pixar staff and Community members like yourself!
Introduction to best practices covers some basics using the Cookies and Milk example.
Using PxrMatteID - This tutorial will help you create an RGB or textured set of passes sometimes referred to as masks, mattes, or a clown pass for later compositing use.
Cryptomatte is an excellent way to create mattes for composting operations later. It's simple and covers setting custom mattes as well as automatic scene-wide mattes.
Using Trace Sets in Maya shows you how to group objects and selectively trace their shadow, reflection, or refraction (transmit)