Known Limitations
Lighting
Light filters are currently not supported
Mesh lights currently do not function as expected
- Light filter linking is not available
PxrEnvDayLight and PxrAovLight are not supported
Custom light plugins are not supported
- Portal lights are not supported
- We do not support the light handle operation to match the normal or shading attributes of a surface
Interactive Rendering
- AOVs and LPEs are not supported
- CropWindows are not available
- Bucket Order and Bucket Origin options do not work as expected
- Interactive de-noising is not available
- PxrMaterial Builder nodes to not work as expected
- Lighting issues listed above apply in interactive rendering
- The RenderSettings node does not apply to interactive renders
Batch Rendering
- RenderMan Display drivers are not supported
- Lighting issues listed above apply in batch rendering
Geometry
- NURBS and Implicits not supported
- Nested Instances are pre-expanded
Shading
- txmake must be run manually on textures
- The dynamic array node is not expected to work in Solaris for the initial release
Expansion and plugins
- Only the built-in Integrators are supported
- Only the built-in Projection plugins are supported