RenderMan Shelf

RenderMan Shelf

RenderMan Shelf

RenderMan for Houdini provides its own shelf with shortcuts for many of the most basic and useful features.

Rendering / Setup

Button

Description

Button

Description

Start an IPR render session

Stop an IPR render session

Open the Image Tool, 'It'

Create RenderMan ROP along with a PxrPathTracer Integrator and a path to /cam1 (camera not automatically created)

Create RenderMan Stylized Looks ROP adding in Stylized Looks AOVs & Display Filters - if an OBJ with a PxrSurface is selected it will also assign a PxrStylizedControl.

Add Parameters to selected OBJ, useful for quickly adding valid RenderMan parameters

 


Shading

 

Button

Description

Button

Description

Make selected objects a /wiki/spaces/REN20/pages/21561521 object

Create a /wiki/spaces/REN20/pages/21561509 VOP and assign it to the OBJ

Create a LamaSurface and assign it to the OBJ

 

 


Lighting

Button

Description

Button

Description

Create a /wiki/spaces/REN20/pages/21561449 OBJ

Create a /wiki/spaces/REN20/pages/21561447 OBJ

Create a  /wiki/spaces/REN20/pages/21561507 OBJ

Create a PxrCylinderLight OBJ

Create a /wiki/spaces/REN20/pages/21561513 OBJ for the selected OBJ

Create Volume Light setup for the selected Volume OBJ

Create a /wiki/spaces/REN20/pages/21561464 OBJ

Create a /wiki/spaces/REN20/pages/21561499 OBJ

Create a /wiki/spaces/REN20/pages/21561443 OBJ

Create a  /wiki/spaces/REN20/pages/21561466 OBJ

Create a /wiki/spaces/REN20/pages/21561710 OBJ

 

 

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