RenderMan Shelf.mobile.phone
RenderMan Shelf
RenderMan for Houdini provides its own shelf with shortcuts for many of the most basic and useful features.
Tool | Description |
---|---|
Start Render | |
Stop Render | |
Open Image Tool (it) | |
Create RenderMan ROP along with a PxrPathTracer Integrator and a path to /cam1 (camera not automatically created) | |
Add Parameters to selected OBJ, useful for quickly adding valid RenderMan parameters | |
Make selected objects a holdout object | |
Create a PxrSurface VOP and assign to the OBJ | |
Create a PxrRectLight OBJ | |
Create a PxrDiskLight OBJ | |
Create a PxrSphereLight OBJ | |
Create a PxrCylinderLight OBJ | |
Create a PxrMeshLight OBJ for the selected OBJ | |
Create Volume Light setup for the selected Volume OBJ | |
Create a PxrDomeLight OBJ | |
Create a PxrPortalLight OBJ | |
Create a PxrEnvDayLight OBJ | |
Create a PxrDistantLight OBJ | |
Create a PxrAOVLight OBJ |